The Learn to Digitize Training Series is the ultimate digitizing course taught by a master digitizer. Don’t just learn to punch buttons in your software. Learn your software and how to think like a digitize!
You’ll notice a shift in this unit from previous ones. Except for photo stitch, we’ve covered pretty much everything you need to know about using the tools in Generations. You may not feel entirely fluent and that comes with practice.
Also, there are more ways to use the tools than what we’ve covered. As you find a need to do something, you will figure out a tool or tools that can do it. In this unit we’ll be taking a broader look at digitizing.
After the photo stitch lesson, we’ll be looking more at how to control stitches for best results. Theoretically, you know where and how to do that.
You know how to control stitch attributes through the Object Stitch Settings panel. You know how to create shapes with the satin, line, and area tools. You know how to edit object nodes via the edit mode (View Outline). Now it’s simply a matter of learning how to get the results you want through stitch placement and control.
This unit assumes that you know how to use Generations and that you have learned what was covered in previous units. This is much more advanced material and we’ll be pulling together concepts and skills covered earlier.
Please note that although this unit is less Generations specific than previous ones, certain core principles have been covered in those units that relate to digitizing theory. For example, pathing had a lesson in Unit 4 (lesson 11) and understanding those principles is vital to advancing the quality of your digitizing. Unit 2 covered typography and we’ll build on that as we edit and digitize letters. In other words, this unit is not intended as a stand-alone module.
Unit Objectives (Partial)
- Working with the 5 styles of Photo Stitch
- How to control and create corners for acute, obtuse, and right angles at different sizes
- Editing True Type fonts
- Manually digitizing letters
- Creating realism (fur, feathers, and foliage)
- Considerations for different thread types
- How to inspect embroidery
- Interpreting artwork for embroidery
- Manually digitizing from a photograph
This disc-based digital training product includes:
- 1 Illustrated, full color, e-book—180 total pages
- 3 external QuickTime video lessons (61 minutes total)
- 15 embedded QuickTime videos
- Custom graphics for exercises (26 total)
- Optional evaluation of your project
Requirements (not included)
- Same as previous units:
- Generations embroidery software version 1.6 to perform the exercises
- Adobe Acrobat Reader to view the PDF files (free, installed on most computers)
- Apple Quicktime to view the supplementary training videos (free, download from apple.com)
- Note: QuickTime is no longer supported by Windows 10.
- While Generations requires Windows, this training product works on Macintosh or Windows
- Anatomy of A Design: How to Think Like a Digitizer & Become a Better Embroiderer (ebook by Lindee Goodall)
- Successful completion of all previous units and Anatomy of a Design